Catch-up mechanics

Stats drop: Players who have less than 25% the top 50 players avg total stats will have 10x the chance of gaining a stat, players who have less than 50% of the top 50 players avg total will have 5x the chance of gaining a stat.

Guild exp: Only applied to *low* (no idea what the criteria is) level guilds. The lower their level, the higher the multiplier, this is a scale of 5x down to 1.01x extra.

Guild festivals: For every 1 level you are behind the top level festival of that type, your timer is reduced by 5% down to a minimum time of 5% of the original timer.